Anime Character Maker

Desktop character selector

Download the anime creator for Windows, macOS, and iPhone.

The Windows build is ready from this machine. The macOS build path is native `.app` packaging, and the iOS package is an Xcode project you can sign into a real `.ipa`. The phone web app now requires a real WAI-ANIMA engine instead of a fake canvas preview. The iOS project is the phone-hardware route: it exposes a native Anima bridge to the web UI.

Anime Character Maker app screenshot

iPhone

Phone-focused PWA with the same selector flow. The hosted page never fakes output; phone-hardware generation requires the native iOS project.

Open iPhone Web App

No fake previews

Real mobile generation

The mobile app defaults to Phone GPU. In the iOS app, the bundled web UI calls window.webkit.messageHandlers.animaNative, which downloads/caches the Anima GGUF model set and runs through the native bridge. The PC bridge is now a manual fallback only.

Open full mobile web app

Backend Setup

The desktop app talks to your ComfyUI backend at http://127.0.0.1:8188. Keep the same WAI-ANIMA model, VAE, and Qwen encoder visible to ComfyUI on Windows or Mac.

Windows

Unzip, start ComfyUI, then run AnimeCharacterMaker.exe.

macOS

Build on macOS with ./build_macos_app.sh, then open the `.app` bundle.

iPhone PWA

Use this as the phone UI. It shows a clear missing-engine state unless the native iOS wrapper is present.

iOS IPA

Open the Xcode project on your Mac, set signing, run the native Anima bootstrap, then archive/export the app.